FMaterialCompiler::TextureSample

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::TextureSample()

FProxyMaterialCompiler::TextureSample()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

int32 TextureSample
(
    int32 Texture,
    int32 Coordinate,
    enum EMaterialSamplerType SamplerType,
    int32 MipValue0Index,
    int32 MipValue1Index,
    ETextureMipValueMode MipValueMode,
    ESamplerSourceMode SamplerSource,
    int32 TextureReferenceIndex,
    bool AutomaticViewMipBias,
    bool AdaptiveVirtualTexture
)

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