Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShared.cpp |
const FMaterial & GetIncompleteMaterialWithFallback
(
ERHIFeatureLevel::Type InFeatureLevel
) const
Finds the FMaterial to use for rendering this FMaterialRenderProxy. Will fall back to a default material if needed due to a content error, or async compilation. Will always return a valid FMaterial, but unlike GetMaterialWithFallback, FMaterial's shader map may be incomplete