Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
static TRefCountPtr< FMaterialShaderMap > FindId
(
const FMaterialShaderMapId & ShaderMapId,
EShaderPlatform Platform
)
Finds the shader map for a material. Finds the shader map for a material.
NULL if no cached shader map was found.
Parameter |
Description |
---|---|
ShaderMapId |
The static parameter set and other properties identifying the shader map |
Platform |
The platform to lookup for |
StaticParameterSet |
The static parameter set identifying the shader map |
Platform |
The platform to lookup for |