FMaterialShaderMap::FindId

Finds the shader map for a material. Finds the shader map for a material.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialShared.h

Include

#include "MaterialShared.h"

Source

/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp

Syntax

static TRefCountPtr< FMaterialShaderMap > FindId
(
    const FMaterialShaderMapId & ShaderMapId,
    EShaderPlatform Platform
)

Remarks

Finds the shader map for a material. Finds the shader map for a material.

Returns

NULL if no cached shader map was found.

Parameters

Parameter

Description

ShaderMapId

The static parameter set and other properties identifying the shader map

Platform

The platform to lookup for

StaticParameterSet

The static parameter set identifying the shader map

Platform

The platform to lookup for

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