Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialShader.cpp |
Checks whether the material shader map is missing any shader types necessary for the given material.
True if the shader map has all of the shader types necessary.
Parameter |
Description |
---|---|
Material |
The material which is checked. |