Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
enum Type
{
ReregisterComponents = 0x1,
SyncWithRenderingThread = 0x2,
RecreateRenderStates = 0x4,
Default = RecreateRenderStates | SyncWithRenderingThread,
}
Name |
Description |
---|---|
ReregisterComponents |
Reregister all components while updating the material. |
SyncWithRenderingThread |
Sync with the rendering thread. |
RecreateRenderStates |
Recreates only the render state for all components (mutually exclusive with ReregisterComponents) |
Default |
Default options: Recreate render state, sync with rendering thread. |