Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/MaterialShared.h |
Include |
#include "MaterialShared.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Materials/MaterialUniformExpressions.cpp |
void GetGameThreadNumberValue
(
const UMaterialInterface * SourceMaterialToCopyFrom,
FLinearColor & OutValue
) const