Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneManagement.cpp |
FMeshBatchAndRelevance
(
const FMeshBatch & InMesh,
const FPrimitiveSceneProxy * InPrimitiveSceneProxy,
ERHIFeatureLevel::Type FeatureLevel
)