Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
struct FMeshBatchAndRelevance
A reference to a mesh batch that is added to the collector, together with some cached relevance flags.
Name | Description | ||
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const FMeshBatc... |
Mesh |
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const FPrimitiv... |
PrimitiveSceneProxy |
The render info for the primitive which created this mesh, required. |
Name | Description | |
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FMeshBatchAndRelevance ( |