FMeshParticleInstanceVertex

Per-particle data sent to the GPU.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleHelper.h

Include

#include "ParticleHelper.h"

Syntax

struct FMeshParticleInstanceVertex

Remarks

Per-particle data sent to the GPU.

Variables

Name Description

Public variable

FLinearColor

 

Color

The color of the particle.

Public variable

float

 

RelativeTime

The relative time of the particle.

Public variable

float

 

SubUVLerp

The sub-image lerp value for the particle.

Public variable

int16[4]

 

SubUVParams

The sub-image texture offsets for the particle.

Public variable

FVector4[3]

 

Transform

The instance to world transform of the particle. Translation vector is packed into W components.

Public variable

FVector4

 

Velocity

The velocity of the particle, XYZ: direction, W: speed.

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