FMobileDirectionalLightShaderParameters

The uniform shader parameters for a mobile directional light and its shadow.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneView.h

Include

#include "SceneView.h"

Syntax

class FMobileDirectionalLightShaderParameters

Remarks

The uniform shader parameters for a mobile directional light and its shadow. One uniform buffer will be created for the first directional light in each lighting channel.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss