FNodeGroup

A struct that contains a set of conodes that will be used in one mapping

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/Model.h

Include

#include "Model.h"

Syntax

struct FNodeGroup

Remarks

A struct that contains a set of conodes that will be used in one mapping

Variables

Name Description

Public variable

FBox

 

BoundingBox

Public variable

FMatrix

 

MapToWorld

Public variable

TArray< int32 >

 

Nodes

List of nodes in the node group

Public variable

TArray< ULightC...

 

RelevantLights

List of relevant lights for this nodegroup

Public variable

int32

 

SizeX

Public variable

int32

 

SizeY

Public variable

FVector

 

TangentX

Public variable

FVector

 

TangentY

Public variable

FVector

 

TangentZ

Public variable

TArray< int32 >

 

TriangleSurfaceMap

For each triangle, record which LightmassSettings to use (material, boost, etc)

Public variable

TArray< int32 >

 

TriangleVertexIndices

The vertex indices of the surface's triangles.

Public variable

TArray< FStatic...

 

Vertices

The surface's vertices.

Public variable

FMatrix

 

WorldToMap

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