FParticleEmitterInstance::SetBeamSourceStrength

Windows
MacOS
Linux

Override Hierarchy

FParticleEmitterInstance::SetBeamSourceStrength()

FParticleBeam2EmitterInstance::SetBeamSourceStrength()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h

Include

#include "ParticleEmitterInstances.h"

Syntax

virtual void SetBeamSourceStrength
(
    float NewSourceStrength,
    int32 SourceIndex
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss