FParticleSpriteVertexFactory::RendersPrimitivesAsCameraFacingSprites

Windows
MacOS
Linux

Override Hierarchy

FVertexFactory::RendersPrimitivesAsCameraFacingSprites()

FParticleSpriteVertexFactory::RendersPrimitivesAsCameraFacingSprites()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ParticleVertexFactory.h

Include

#include "ParticleVertexFactory.h"

Syntax

virtual bool RendersPrimitivesAsCameraFacingSprites() const

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss