FPerformanceTrackingSystem

Overall state of the built-in performance tracking.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ChartCreation.h

Include

#include "ChartCreation.h"

Syntax

struct FPerformanceTrackingSystem

Remarks

Overall state of the built-in performance tracking.

Constructors

Name Description

Public function

FPerformanceTrackingSystem()

Functions

Name Description

Public function

IPerformance...

 

AnalyzeFrame

(
    float DeltaSeconds
)

Public function Static

FString

 

CreateFileNameForChart

(
    const FString& ChartType,
    const FString& InMapName,
    const FString& FileExtension
)

This will create the file name for the file we are saving out.

Public function Static

FString

 

CreateOutputDirectory

(
    const FDateTime& CaptureStartTime
)

This will create the folder name for the output directory for FPS charts (and actually create the directory).

Public function Static

bool

 

ShouldExcludeIdleTimeFromCharts()

Should we subtract off idle time spent waiting (due to running above target framerate) before thresholding into bins? (controlled by t.FPSChart.ExcludeIdleTime)

Public function

void

 

StartCharting()

Public function

void

 

StopCharting()

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