FPlanarReflectionSceneProxy

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h

Include

#include "PlanarReflectionSceneProxy.h"

Syntax

class FPlanarReflectionSceneProxy

Variables

Name Description

Public variable

bool

 

bIsStereo

Public variable

float

 

DistanceFromPlaneFadeEnd

Public variable

FMatrix3x4

 

InverseTransposeMirrorMatrix

Public variable

FName

 

OwnerName

Public variable

int32

 

PlanarReflectionId

Public variable

FVector

 

PlanarReflectionOrigin

Public variable

FVector

 

PlanarReflectionParameters

Public variable

FVector2D

 

PlanarReflectionParameters2

Public variable

FVector4

 

PlanarReflectionXAxis

Public variable

FVector4

 

PlanarReflectionYAxis

Public variable

float

 

PrefilterRoughness

Public variable

float

 

PrefilterRoughnessDistance

Public variable

FMatrix[GMaxPla...

 

ProjectionWithExtraFOV

Public variable

FPlane

 

ReflectionPlane

Public variable

FPlanarReflecti...

 

RenderTarget

This is specific to a certain view and should actually be stored in FSceneViewState.

Public variable

FIntRect[GMaxPl...

 

ViewRect

Public variable

FBox

 

WorldBounds

Constructors

Name Description

Public function

FPlanarReflectionSceneProxy

(
    UPlanarReflectionComponent* Co...
)

Functions

Name Description

Public function

void

 

ApplyWorldOffset

(
    const FVector& InOffset
)

Public function

void

 

UpdateTransform

(
    const FMatrix& NewTransform
)

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