FPreCommitMapChangeDelegate
Delegate called before a map change at runtime
typedef TMulticastDelegate_TwoParams< void, const FString &, const FString & > FPreCommitMapChangeDelegate
Module
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Engine
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Header
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/Engine/Source/Runtime/Engine/Public/GameDelegates.h
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Include
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#include "GameDelegates.h"
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Delegate called before a map change at runtime
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