FPreCommitMapChangeDelegate

Delegate called before a map change at runtime

Windows
MacOS
Linux

Type

typedef TMulticastDelegate_TwoParams< void, const FString &, const FString & > FPreCommitMapChangeDelegate

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/GameDelegates.h

Include

#include "GameDelegates.h"

Remarks

Delegate called before a map change at runtime

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