FPrecomputedLightVolume::InterpolateIncidentRadianceBlock

Interpolates incident radiance to Position.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h

Include

#include "PrecomputedLightVolume.h"

Source

/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp

Syntax

void InterpolateIncidentRadianceBlock
(
    const FBoxCenterAndExtent & BoundingBox,
    const FIntVector & QueryCellDimensions,
    const FIntVector & DestCellDimensions,
    const FIntVector & DestCellPosition,
    TArray< float > & AccumulatedWeights,
    TArray< FSHVectorRGB2 > & AccumulatedIncidentRadiance
) const

Remarks

Interpolates incident radiance to Position.

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