Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h |
Include |
#include "PrecomputedLightVolume.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PrecomputedLightVolume.cpp |
void InterpolateIncidentRadianceBlock
(
const FBoxCenterAndExtent & BoundingBox,
const FIntVector & QueryCellDimensions,
const FIntVector & DestCellDimensions,
const FIntVector & DestCellPosition,
TArray< float > & AccumulatedWeights,
TArray< FSHVectorRGB2 > & AccumulatedIncidentRadiance
) const
Interpolates incident radiance to Position.