Module |
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Header |
/Engine/Source/Runtime/Engine/Public/PrecomputedLightVolume.h |
Include |
#include "PrecomputedLightVolume.h" |
class FPrecomputedLightVolumeData
Set of volume lighting samples belonging to one streaming level, which can be queried about the lighting at a given position.
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FPrecomputedLightVolumeData() |
Name | Description | |
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~FPrecomputedLightVolumeData() |
Name | Description | ||
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AddHighQualityLightingSample ( |
Adds a high quality lighting sample. Adds a lighting sample. |
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AddLowQualityLightingSample ( |
Adds a low quality lighting sample. |
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FinalizeSamples() |
Shrinks the octree and updates memory stats. |
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GetAllocatedBytes() |
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FBox & |
GetBounds() |
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Initialize ( |
Frees any previous samples, prepares the volume to have new samples added. |
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InvalidateLightingCache() |
Invalidates anything produced by the last lighting build. |
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IsInitialized() |