Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/LightmapUniformShaderParameters.h |
Include |
#include "LightmapUniformShaderParameters.h" |
enum
{
HasDeclaredResource = zzMemberIdLightMapAdd ::HasDeclaredResource || ! TShaderParameterTypeInfo< FVector4 [MAX_NUM_LIGHTMAP_COEF] > ::bIsStoredInConstantBuffer
}