Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PreviewScene.h |
Include |
#include "PreviewScene.h" |
Source |
/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp |
virtual void RemoveComponent
(
class UActorComponent * Component
)
Removes a component from the preview scene. This detaches the component from the scene, and returns ownership of it.