FPreviewScene::RemoveComponent

Removes a component from the preview scene.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PreviewScene.h

Include

#include "PreviewScene.h"

Source

/Engine/Source/Runtime/Engine/Private/PreviewScene.cpp

Syntax

virtual void RemoveComponent
(
    class UActorComponent * Component
)

Remarks

Removes a component from the preview scene. This detaches the component from the scene, and returns ownership of it.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss