FPrimitiveSceneProxy::ApplyWorldOffset

Shifts primitive position and all relevant data by an arbitrary delta.

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::ApplyWorldOffset()

FLandscapeComponentSceneProxy::ApplyWorldOffset()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp

Syntax

virtual void ApplyWorldOffset
(
    FVector InOffset
)

Remarks

Shifts primitive position and all relevant data by an arbitrary delta. Called on world origin changes

Parameters

Parameter

Description

InOffset

The delta to shift by

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