Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual bool CanBeOccluded() const
true if the proxy can be culled when occluded by other primitives
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual bool CanBeOccluded() const
true if the proxy can be culled when occluded by other primitives