| FPrimitiveSceneProxy::GetHeightfieldRepresentation()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
Include |
#include "PrimitiveSceneProxy.h" |
virtual void GetHeightfieldRepresentation
(
UTexture2D *& OutHeightmapTexture,
UTexture2D *& OutDiffuseColorTexture,
UTexture2D *& OutVisibilityTexture,
FHeightfieldComponentDescription & OutDescription
)