FPrimitiveSceneProxy::HasCustomOcclusionBounds

Returns whether the proxy utilizes custom occlusion bounds or not

Windows
MacOS
Linux

Override Hierarchy

FPrimitiveSceneProxy::HasCustomOcclusionBounds()

FParticleSystemSceneProxy::HasCustomOcclusionBounds()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Syntax

virtual bool HasCustomOcclusionBounds() const

Remarks

Returns whether the proxy utilizes custom occlusion bounds or not

Returns

bool true if custom occlusion bounds are used, false if not;

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