FPrimitiveSceneProxy::SetUsedMaterialForVerification

This function exist only to perform an update of the UsedMaterialsForVerification on the render thread

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Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h

Include

#include "PrimitiveSceneProxy.h"

Source

/Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp

Syntax

void SetUsedMaterialForVerification
(
    const TArray< UMaterialInterface * > & InUsedMaterialsForVerification
)

Remarks

This function exist only to perform an update of the UsedMaterialsForVerification on the render thread

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