FProxyMaterialCompiler::GameTime

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::GameTime()

FProxyMaterialCompiler::GameTime()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

virtual int32 GameTime
(
    bool bPeriodic,
    float Period
)

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