FProxyMaterialCompiler::GetCurrentShaderFrequency

Gets value stored by [SetMaterialProperty()](API\Runtime\Engine\FProxyMaterialCompiler\SetMaterialProperty)

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::GetCurrentShaderFrequency()

FProxyMaterialCompiler::GetCurrentShaderFrequency()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

virtual EShaderFrequency GetCurrentShaderFrequency() const

Remarks

Gets value stored by SetMaterialProperty()

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