FProxyMaterialCompiler::SetMaterialProperty

Sets internal state CurrentShaderFrequency

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::SetMaterialProperty()

FProxyMaterialCompiler::SetMaterialProperty()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

virtual void SetMaterialProperty
(
    EMaterialProperty InProperty,
    EShaderFrequency OverrideShaderFrequency,
    bool bUsePreviousFrameTime
)

Remarks

Sets internal state CurrentShaderFrequency

Parameters

Parameter

Description

OverrideShaderFrequency

SF_NumFrequencies to not override

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