FProxyMaterialCompiler::SpeedTree

Windows
MacOS
Linux

Override Hierarchy

FMaterialCompiler::SpeedTree()

FProxyMaterialCompiler::SpeedTree()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/MaterialCompiler.h

Include

#include "MaterialCompiler.h"

Syntax

virtual int32 SpeedTree
(
    int32 GeometryArg,
    int32 WindArg,
    int32 LODArg,
    float BillboardThreshold,
    bool bAccurateWindVelocities,
    bool bExtraBend,
    int32 ExtraBendArg
)

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