FRawStaticIndexBuffer::ReleaseRHIForStreaming

Release any GPU resource owned by the RHI object

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h

Include

#include "RawIndexBuffer.h"

Syntax

template<uint32 MaxNumUpdates>
void ReleaseRHIForStreaming
(
    TRHIResourceUpdateBatcher< MaxNumUpdates > & Batcher
)

Remarks

Release any GPU resource owned by the RHI object

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