FRawStaticIndexBuffer::Serialize

Serialization.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/RawIndexBuffer.h

Include

#include "RawIndexBuffer.h"

Source

/Engine/Source/Runtime/Engine/Private/RawIndexBuffer.cpp

Syntax

void Serialize
(
    FArchive & Ar,
    bool bNeedsCPUAccess
)

Remarks

Serialization.

Parameters

Parameter

Description

Ar

Archive to serialize with

bNeedsCPUAccess

Whether the elements need to be accessed by the CPU

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss