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Header |
/Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include |
#include "SceneManagement.h" |
class FReflectionCaptureProxy
Represents a reflection capture to the renderer.
Name | Description | ||
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BoxScales |
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BoxTransform |
Box properties. |
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float |
BoxTransitionDistance |
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float |
Brightness |
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bUsingPreviewCaptureData |
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CaptureOffset |
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const UReflecti... |
Component |
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float |
EncodedHDRAverageBrightness |
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FTexture * |
EncodedHDRCubemap |
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Guid |
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float |
InfluenceRadius |
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float |
MaxValueRGBM |
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MobileUniformBuffer |
Used with mobile renderer |
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PackedIndex |
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Position |
Properties shared among all shapes. |
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ReflectionPlane |
Plane properties. |
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ReflectionXAxisAndYScale |
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Shape |
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SortedCaptureIndex |
Name | Description | |
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FReflectionCaptureProxy ( |
Name | Description | ||
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SetTransform ( |
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UpdateMobileUniformBuffer() |