FSceneInterface::AddWindSource

Adds a wind source component to the scene.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

void AddWindSource
(
    class UWindDirectionalSourceComponent * WindComponent
)

Remarks

Adds a wind source component to the scene.

Parameters

Parameter

Description

WindComponent

The component to add.

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