FSceneInterface::GetGPUSkinCache

Gets the GPU Skin Cache system associated with the scene.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneInterface.h

Include

#include "SceneInterface.h"

Syntax

virtual FGPUSkinCache * GetGPUSkinCache()

Remarks

Gets the GPU Skin Cache system associated with the scene.

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