Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include |
#include "SceneInterface.h" |
virtual bool GetPreviousLocalToWorld
(
const FPrimitiveSceneInfo * PrimitiveSceneInfo,
FMatrix & OutPreviousLocalToWorld
) const
Get the primitive previous local to world (used for motion blur). Returns true if the matrix was set.