Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneInterface.h |
Include |
#include "SceneInterface.h" |
void UpdateCustomPrimitiveData
(
UPrimitiveComponent * Primitive
)
Updates the custom primitive data of a primitive component which has already been added to the scene.
Parameter |
Description |
---|---|
Primitive |
Primitive component to update |