Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SceneView.cpp |
void UpdatePlanarReflectionViewMatrix
(
const FSceneView & SourceView,
const FMirrorMatrix & MirrorMatrix
)
If we late update a view, we need to also late update any planar reflection views derived from it