FSceneViewExtensionIsActiveFunctor::operator()

Make this a functor so that it behaves like the lambda it carries.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneViewExtensionContext.h

Include

#include "SceneViewExtensionContext.h"

Syntax

TOptional< bool > operator()
(
    const ISceneViewExtension * SceneViewExtension,
    const FSceneViewExtensionContext & Context
) const

Remarks

Make this a functor so that it behaves like the lambda it carries.

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