Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/SceneViewExtensionContext.h |
Include |
#include "SceneViewExtensionContext.h" |
TOptional< bool > operator()
(
const ISceneViewExtension * SceneViewExtension,
const FSceneViewExtensionContext & Context
) const
Make this a functor so that it behaves like the lambda it carries.