| FSceneViewProjectionData
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/SceneView.h |
Include |
#include "SceneView.h" |
struct FSceneViewProjectionData
Projection data for a FSceneView.
Name | Description | ||
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ConstrainedViewRect |
The constrained view rectangle (identical to UnconstrainedUnscaledViewRect if aspect ratio is not constrained) |
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ProjectionMatrix |
UE4 projection matrix projects such that clip space Z=1 is the near plane, and Z=0 is the infinite far plane. |
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ViewOrigin |
The view origin. |
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ViewRect |
The unconstrained (no aspect ratio bars applied) view rectangle (also unscaled) |
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ViewRotationMatrix |
Rotation matrix transforming from world space to view space. |
Name | Description | ||
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ComputeViewProjectionMatrix() |
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const FIntRe... |
GetConstrainedViewRect() |
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const FIntRe... |
GetViewRect() |
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IsPerspectiveProjection() |
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IsValidViewRectangle() |
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SetConstrainedViewRectangle ( |
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SetViewRectangle ( |