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/Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
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#include "ReplayTypes.h" |
class FScopedStoreArchiveOffset
Helps track Offsets in an Archive before the actual size of the offset is known. This relies on serialization always used a fixed number of bytes for primitive types, and Sane implementations of Seek and Tell.
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FScopedStoreArchiveOffset |
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FScopedStoreArchiveOffset ( |
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FScopedStoreArchiveOffset ( |
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~FScopedStoreArchiveOffset() |
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FScopedStore... |
operator= ( |
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FScopedStore... |
operator= |