FScreenPSInvertAlpha::ConstructCompiledInstance

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ScreenRendering.h

Include

#include "ScreenRendering.h"

Syntax

static FShader * ConstructCompiledInstance
(
    const typename FShader::CompiledShaderInitializerType & Initializer
)

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