Module |
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Header |
/Engine/Source/Runtime/Engine/Public/LightMap.h |
Include |
#include "LightMap.h" |
struct FSelectedLightmapSample
Stores debug information for a lightmap sample.
Name | Description | ||
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Component |
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Lightmap |
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LocalX |
Position in the texture mapping |
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LocalY |
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MappingSizeX |
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MappingSizeY |
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NodeIndex |
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Position |
Name | Description | |
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FSelectedLightmapSample() |
Default ctor |
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FSelectedLightmapSample ( |
Constructor used for a texture lightmap sample |