bReleased

True if the results of the shader compile have been released from the FShaderCompilerManager.

Windows
MacOS
Linux

Syntax

uint8 bReleased: 1

Remarks

True if the results of the shader compile have been released from the FShaderCompilerManager. After a job is bFinalized it will be bReleased when ReleaseJob() is invoked, which means that the shader compile thread is no longer processing the job; which is useful for non standard job handling (Niagara as an example).

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