Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompilerDistributed.cpp |
FShaderCompileDistributedThreadRunnable_Interface
(
class FShaderCompilingManager * InManager,
class IDistributedBuildController & InController
)
Initialization constructor.