| FRunnable
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Module |
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Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
class FShaderCompileThreadRunnableBase : public FRunnable
Name | Description | ||
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bForceFinish |
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bTerminatedByError |
True if the thread has been terminated by an unhandled exception. |
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ErrorMessage |
If the thread has been terminated by an unhandled exception, this contains the error message. |
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Manager |
The manager for this thread |
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MaxPriorityIndex |
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MinPriorityIndex |
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Thread |
The runnable thread |
Name | Description | |
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FShaderCompileThreadRunnableBase ( |
Name | Description | |
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~FShaderCompileThreadRunnableBase() |
Name | Description | ||
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CheckHealth() |
Checks the thread's health, and passes on any errors that have occured. |
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CompilingLoop() |
Main work loop. |
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SetPriorityRange ( |
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StartThread() |
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WaitForCompletion() |