Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
Source |
/Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
void Shutdown()
Shutdown the shader compiler manager, this will shutdown immediately and not process any more shader compile requests.
Shutdown the shader compile manager this function should be used when ending the game to shutdown shader compile threads will not complete current pending shader compilation