FStoredOutput

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h

Include

#include "ShaderCompiler.h"

Syntax

struct FStoredOutput

Variables

Name Description

Public variable

TArray< uint8 >

 

JobOutput

Canned output

Public variable

int32

 

NumHits

How many times this output has been returned as a cached result, no matter the input hash

Public variable

int32

 

NumReferences

How many times this output is referenced by the cached jobs

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