| FShaderMapCompileResults
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include |
#include "ShaderCompiler.h" |
struct FShaderMapCompileResults
Results for a single compiled shader map.
Name | Description | ||
---|---|---|---|
|
bAllJobsSucceeded |
||
|
bIsHung |
||
|
bSkipResultProcessing |
||
|
FinishedJobs |
||
|
NumPendingJobs |
||
|
double |
TimeStarted |
Name | Description | |
---|---|---|
|
FShaderMapCompileResults() |
Name | Description | ||
---|---|---|---|
|
CheckIfHung() |