FSignedDistanceFieldShadowSample

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References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/ShadowMap.h

Include

#include "ShadowMap.h"

Syntax

struct FSignedDistanceFieldShadowSample

Variables

Name Description

Public variable

float

 

Distance

Normalized and encoded distance to the nearest shadow transition, in the range [0, 1], where .5 is at the transition.

Public variable

bool

 

IsMapped

True if this sample maps to a valid point on a surface.

Public variable

float

 

PenumbraSize

Normalized penumbra size, in the range [0,1].

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