FSimpleElementCollector::AddReserveLines

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MacOS
Linux

Override Hierarchy

FPrimitiveDrawInterface::AddReserveLines()

FSimpleElementCollector::AddReserveLines()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Public/SceneManagement.h

Include

#include "SceneManagement.h"

Syntax

virtual void AddReserveLines
(
    uint8 DepthPriorityGroup,
    int32 NumLines,
    bool bDepthBiased,
    bool bThickLines
)

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